Edward Elgar出版社
期刊
会议
图书
作者:Kostyantyn Lobov
来源:[J].Interactive Entertainment Law Review, 2018, Vol.1 (1), pp.52-56
摘要:As virtual reality (VR) products increase in popularity, stakeholders in the games industry wanting to promote their VR products, or to leverage VR technology for advertising more generally, need to be aware of the most common legal and regulatory pitfalls, particularly as this i...

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