国际虚拟现实杂志
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作者:Ted Jones , Rebecca Skadberg , Todd Moore
来源:[J].International Journal of Virtual Reality, 2018, Vol.18 (1)国际虚拟现实杂志
摘要:OBJECTIVE: The use of virtual reality (VR) for pain has numerous studies showing effectiveness. However, there has been limited study of its use for chronic pain. METHODOLGY: This pilot study (N=10) investigated the impact of repeated sessions of a VR application for chronic pain...
作者:Daniel M. Shafer , Corey P. Carbonara , Michael F. Korpi
来源:[J].International Journal of Virtual Reality, 2018, Vol.18 (1)国际虚拟现实杂志
摘要:This study compares watching a film in a traditional theater setting to watching the same film in a virtual theater using a virtual reality (VR) head-mounted display (HMD). The study seeks to determine whether watching a film in a virtual theater is a comfortable experience ...
作者:Toshikazu Ohshima , Kenzo Kojima
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:In this study, we propose the use of mixed reality (MR) for the purposes of biological education. Our objective is to create an interactive edutainment MR framework for users to learn about nature and human beings. MitsuDomoe, an interactive ecosystem simulator of virtual creatur...
作者:Rex Hsieh , Yuya Mochizuki , Takaya Asano ...
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:“Real Baby - Real Family” is a Virtual Reality baby nursery simulator that aims at conveying the parental and family love to the audiences. It has since been exhibited at Laval Virtual 2017, Anime Expo 2017, and SIGGRAPH 2017. This article will attempt to discuss the feedbac...
作者:Roy Oberhauser , Carsten Lecon
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:When programmers view program code text, the abstract and invisible nature of the underlying program code structures remains inherently challenging for them to visualize. Widespread availability of virtual reality (VR) hardware and software now make VR visualization of program co...
作者:François Garnier , Loup Vuarnesson , Alain Berthoz
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:How to design new forms of on line behavioural and emotional interactions in digital spaces, shared virtual environments? What are the perceptual, behavioural and cognitive processes involved when actions, emotions or information are shared between several co-present users? ...
作者:Christine Webster , François Garnier , Anne Sedes
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:Presentation of the Empty Room project, dedicated to the exploration of new musical composition and spatialization methods in virtual 3D spaces developped on multiplayer or mono player technologies such as Second Life, Open Simulator and Unity 3D, using the latest video game and ...
作者:Laurent Dupont , Marc Pallot , Laure Morel ...
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:Presently, there is a clear trend for both businesses and public institutions to move towards open or collaborative innovation. Nevertheless, engaging all stakeholders, especially users, for cocreating innovative solutions and usage scenarios is, as revealed in previous studies, ...
作者:Ludovic David , Guillaume Bouyer , Samir Otmane
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (2)国际虚拟现实杂志
摘要:Virtual reality technologies have been experimented for several years for post-stroke motor rehabilitation, but there is too little diffusion of these systems among medical facilities and none among patients. Our objective is the development of an interactive system to assist mot...
作者:Jessica E Cornick , Jim Blascovich
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (1)国际虚拟现实杂志
摘要:OBJECTIVE: Exercise videogames are increasingly popular as individuals seek to increase their activity. This study assessed the interaction of exercise self-efficacy (ESE) levels and perceived task demands of a virtual game on exercise and physiological reactions. Perceived ...

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