全部文献期刊会议图书|学者科研项目
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作者:Eliab Z. Opiyo
来源:[J].Systems, 2016, Vol.4 (1)DOAJ
摘要:The primary challenge underscored and dealt with was how to represent the product’s or system’s use environment and processes and to communicate ideas and envisaged use contexts effectively at the fuzzy-front early stages of the design process. The work focused specifically ...
作者:Eliab Z. Opiyo
来源:[J].CoDesign, 2013, Vol.9 (3), pp.190-205Taylor & Francis
摘要:The heterogeneity of terminal devices poses a huge collaboration challenge for designers and engineers who routinely use these devices in performing professional activities. This study explored how heterogeneous terminal devices such as desktop computers, laptop computers, smartp...
作者:Eliab Z. Opiyo
来源:[J].Int. J. of Information Technology and Management, 2017, Vol.16 (1), pp.91-112Inderscience 出版公司
摘要:This paper addresses the challenges of conceptualising, modelling, and planning for the future of complex systems with diverse physical, software, and/or cyber components during feasibility analysis. Specifically, the challenges dealt with included how to identify features; how t...
作者:Eliab Z. Opiyo
来源:[J].Int. J. of Product Development, 2016, Vol.21 (1), pp.1-19Inderscience 出版公司
摘要:This paper presents the findings of a study conducted to explore how structural design unfolds in industrial design engineering processes. The study focused specifically on structural design of engineering consumer products with physical constructions. The investigation conducted...
作者:Eliab Z. Opiyo , Imre Horvath
来源:[J].Int. J. of Product Development, 2010, Vol.11 (1/2), pp.6-24Inderscience 出版公司
摘要:This paper reviews and analyses the emerging three-dimensional (3D) displays, categorises them according to criteria that describe the common features of target applications and identifies the appropriate type of 3D visualisation paradigm for spatial visualisation of products. Th...
作者:Imre Horváth , Eliab Z. Opiyo
来源:[J].International Journal of Virtual Reality, 2011, Vol.10 (2)国际虚拟现实杂志
摘要:Design office, as is known today, is a workplace where various experts gather and develop products. Traditionally, the trend in engineering product development has been to use desktop computers, virtual reality systems and other systems and devices placed in specific workpla...
作者:Imre Horváth , Eliab Z. Opiyo
来源:[J].International Journal of Virtual Reality, 2011, Vol.10 (2)国际虚拟现实杂志
摘要:Design office, as is known today, is a workplace where various experts gather and develop products. Traditionally, the trend in engineering product development has been to use desktop computers, virtual reality systems and other systems and devices placed in specific workpla...

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