全部文献期刊会议图书|学者科研项目
中外文文献  中文文献  外文文献
作者:Daniel M. Shafer , Corey P. Carbonara , Lucy Popova
来源:[J].PRESENCE: Teleoperators and Virtual Environments(IF 1.04), 2011, Vol.20 (6), pp.591-619
摘要:This study investigated the impact of new motion-based video game control systems on spatial presence, perceived reality, and enjoyment of video games. In two experiments, university students played video games on either new motion-based (Sony's Move, Microsoft's Kinect, and Nint...
作者:Daniel M. Shafer , Corey P. Carbonara , Lucy Popova
来源:[J].PRESENCE: Teleoperators and Virtual Environments(IF 1.04), 2014, Vol.23 (3), pp.267-286
摘要:In three experiments with U.S. undergraduates, effects of three levels of naturally mapped control interfaces were compared on a player's sense of presence, interactivity, realism, and enjoyment in video games. The three levels of naturally mapped control interfaces were: kinesic...
作者:Daniel M. Shafer , Corey P. Carbonara , Michael F. Korpi
来源:[J].International Journal of Virtual Reality, 2018, Vol.18 (1)
摘要:This study compares watching a film in a traditional theater setting to watching the same film in a virtual theater using a virtual reality (VR) head-mounted display (HMD). The study seeks to determine whether watching a film in a virtual theater is a comfortable experience ...

我们正在为您处理中,这可能需要一些时间,请稍等。

资源合作:cnki.scholar@cnki.net, +86-10-82896619   意见反馈:scholar@cnki.net

×