国际虚拟现实杂志
期刊
会议
图书
作者:Jessica E Cornick , Jim Blascovich
来源:[J].International Journal of Virtual Reality, 2017, Vol.17 (1)国际虚拟现实杂志
摘要:OBJECTIVE: Exercise videogames are increasingly popular as individuals seek to increase their activity. This study assessed the interaction of exercise self-efficacy (ESE) levels and perceived task demands of a virtual game on exercise and physiological reactions. Perceived ...

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